intro dm rank team rank buddy stats best of global rank matrix diff matrix help faq æs site
  Ranking last updated on Thursday, July 21st 6:00 2005
for the server Virtual Cattleground FFA
h e l p
Some tables might be overwhelming at first. Here you can read up on how these tables are to be read. You will find they convey quite a lot of infos.

ranking
...The list of ranked players?
...The ranking table?
...The ranking matrix?
...The rank intensity matrix?
...The difference matrix?
...The diff intensity matrix?

player stats
...Weapon usage
...Frags/deaths/suis
...Alternate weapon usage
...Alternate frags/deaths/duis
...Suicides / damage types
...Frags per hour & map


the list of ranked players
Here is the list of players that have enough incidents and high netto% scores to make it into the top 20 list of ranked players. For your convenience names are alphabetically sorted.

Note that this page uses an intensity color coding. The player N and color match those in the ranking matrix below. The 'top' players in ranking are colored in red, and the 'weakest' in blue.

Ranked Player List  -  Top 20
NPlayer NPlayer NPlayer
 11   *DESTRUCTICON*   2   Natokh   6   ZaXXon  
 14   -=big=-   18   Razer   12   Zusams Zombie  
 4   Benzoil   5   Rudi(ger)|CCNB   15   [tma]metalduke  
 20   Crash   1   S[Snapshot]   3   back  
 19   Fraggi   16   Scorpio   8   iNdemNity  
 17   Gormog   7   T^kon   13   m0oCoW  
 9   MeF   10   Yo    


the ranking table
Using the rank matrix as data basis, a player list sorted by rank is calculated. The more frags you score against other players, without getting hit too much, the better your ranking. Also your suicide count should be low.

Note you are ranked against every other player in ranking. And every player counts the same. So if you lose against a few you can improve your ranking by hitting on others that are actually in ranking. So hitting weak players - these get filtered out - won't get you anywhere and only spoils the beginners fun.

player The player links point to a player specific stats page. Note: On that page *all* player related data is shown. The table here only shows the data relevant for ranking (a data subset).
rank Your rank, e.g. how good (efficient) you were playing. Values range from 0 to 100, where 50 is your average player that does not suicide much and gets hit as much as he hands out. So you will want to have values above 50... trust me ;).
contacts The number of players you hit or that hit on you. Maximum value is matrix size - 1 - and you are not counted.
incidents Sum of frags + deaths + suicides. Used to sort the ranking matrix, and also used to determine who will be ranked. Only players with high incident counts will be ranked - to ensure a good statistic.
nettos frags - deaths - suicides and netto% are a simply form of ranking - an efficiency.

Percent values are also indicated. The last line shows averages for each column.
Ranking for the Top 20
N  Player    Rank    Contacts   Incidents   Frags    F%    Deaths    D%    Netto    N%  
1   S[Snapshot]   65.59 268  163  60  105  39  58  21 
2   Natokh   65.55 265  133  50  132  49  0 
3   back   61.99 138  77  55  61  44  16  11 
4   Benzoil   61.69 15  1944  1179  60  765  39  414  21 
5   Rudi(ger)|CCNB   56.50 126  69  54  57  45  12  9 
6   ZaXXon   52.58 155  73  47  82  52  -9  -5 
7   T^kon   52.47 255  119  46  136  53  -17  -6 
8   iNdemNity   51.21 175  79  45  96  54  -17  -9 
9   MeF   50.68 182  90  49  92  50  -2  -1 
10   Yo   47.30 445  204  45  241  54  -37  -8 
11   *DESTRUCTICON*   45.73 982  374  38  608  61  -234  -23 
12   Zusams Zombie   43.41 168  61  36  107  63  -46  -27 
13   m0oCoW   43.29 340  139  40  201  59  -62  -18 
14   -=big=-   31.25 250  49  19  201  80  -152  -60 
15   [tma]metalduke   30.73 140  39  27  101  72  -62  -44 
16   Scorpio   19.50 311  58  18  253  81  -195  -62 
17   Gormog   0.00 -37  -18  -19  0 
18   Razer   0.00 -36  -17  -19  0 
19   Fraggi   0.00 -36  -17  -19  0 
20   Crash   0.00 -36  -17  -19  0 
  38.97  3.9  299.9  141.8  47.3  158.1  52.7   


the ranking matrix
Foundation of all ranking is the following ranking matrix, that sums up all the frag, and death (suicide) data. The matrix is sorted by the player incident count, top left players played the most, bottom right played the least.

How to read the matrix
The horizontal lines begin with a player name and a color coded number, each value in the following columns (to the right) are frags this player scored *against* all the other players. Now locate the column (vertical) with the same player number, all values in that column show the same player's deaths. (The values on the diagonal used to be suicides, these where converted into virtual frags and redistributed among the players in ranking).

All the players frags are summed up in the last column (outer right). The last line in the matrix sums up all the deaths. Bottom right N shows the total number of incidents (frags+deaths).

Note: Only the frags and deaths are shown/counted are relevant to ranking, and thereby have to do with the folks *in* ranking, this is a frag/death subset of the total number of frags/deaths of these players.

Ranking Matrix for the Top 20
Player 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20  Frags 
 Benzoil 1   337 83 94 101 36 92 53 143 41 62 88 59 24 38 39 -1 -1 -1 -1 1286
 *DESTRUCTICON* 2 192   40   77   29   34 28 19       21   -1 -1 -1 -1 436
 Yo 3 61 65   30 33 10 15 16                 -1 -1 -1 -1 226
 m0oCoW 4 76   26     18   17       23         -1 -1 -1 -1 156
 Scorpio 5 19 40 12                       6   -1 -1 -1 -1 73
 S[Snapshot] 6 58   28 31       50 13               -1 -1 -1 -1 176
 Natokh 7 52 48 34   19                       -1 -1 -1 -1 149
 T^kon 8 39   22 25   41     6               -1 -1 -1 -1 129
 -=big=- 9 33 15       4   4         8       -1 -1 -1 -1 60
 MeF 10 34 52                 19           -1 -1 -1 -1 101
 iNdemNity 11 41 24               27             -1 -1 -1 -1 88
 Zusams Zombie 12 48     25                         -1 -1 -1 -1 69
 ZaXXon 13 48               9         29     -1 -1 -1 -1 82
 [tma]metalduke 14 7                       19     22 -1 -1 -1 -1 44
 back 15 32 31     27                       -1 -1 -1 -1 86
 Rudi(ger)|CCNB 16 29                         52     -1 -1 -1 -1 77
 Gormog 17 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1   -1 -1 -1 -19
 Razer 18 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1   -1 -1 -19
 Fraggi 19 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1   -1 -19
 Crash 20 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1   -19
Deaths  773 616 249 209 261 113 140 144 209 100 104 115 90 109 69 65 19 19 19 19 3442


the rank intensity matrix
This matrix shows the same data as the ranking matrix above, only that the frags and deaths share a common intensity color coding. Red shows the maximum values seen in frags, and deaths. Blue the minimum values.


the difference matrix
To make it easier to compare if you are being hit more by certain players, than you are hitting them, check out the following difference matrix. For each player pair i and j the matrix[i][j]-matrix[j][i] values are calculated. In other words, if in your horizontal player line you only see positive values then no one is fragging you more than you are fragging them. Negative values tell you who is ripping you off ;). Also notice the symmetry along the diagonal.
Difference Matrix for the Top 20
Player 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20  Frags 
 Benzoil 1   145 22 18 82 -22 40 14 110 7 21 40 11 17 6 10 0 0 0 0 521
 *DESTRUCTICON* 2 -145   -25   37   -19   19 -24 -5       -10   0 0 0 0 -172
 Yo 3 -22 25   4 21 -18 -19 -6                 0 0 0 0 -15
 m0oCoW 4 -18   -4     -13   -8       -2         0 0 0 0 -45
 Scorpio 5 -82 -37 -21       -19               -21   0 0 0 0 -180
 S[Snapshot] 6 22   18 13       9 9               0 0 0 0 71
 Natokh 7 -40 19 19   19                       0 0 0 0 17
 T^kon 8 -14   6 8   -9     2               0 0 0 0 -7
 -=big=- 9 -110 -19       -9   -2         -1       0 0 0 0 -141
 MeF 10 -7 24                 -8           0 0 0 0 9
 iNdemNity 11 -21 5               8             0 0 0 0 -8
 Zusams Zombie 12 -40     2                         0 0 0 0 -38
 ZaXXon 13 -11               1         10     0 0 0 0 0
 [tma]metalduke 14 -17                       -10     -30 0 0 0 0 -57
 back 15 -6 10     21                       0 0 0 0 25
 Rudi(ger)|CCNB 16 -10                         30     0 0 0 0 20
 Gormog 17 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0   0 0 0 0
 Razer 18 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0   0 0 0
 Fraggi 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0   0 0
 Crash 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0   0
Deaths  -521 172 15 45 180 -71 -17 7 141 -9 8 38 0 57 -25 -20 0 0 0 0 0


the diff intensity matrix
This matrix shows the same data as the diff matrix above, only that the frags and deaths share a common intensity color coding. Red shows the maximum values seen in frags, and deaths. Blue the minimum values.





the weapon usage & the frage, deaths & suicides
weapon usage
The y-axis is in %. Shown are your frags and deaths (suicides on the right hand side) as percentages of your total number of incidents (f+d+s). The x-axis denotes the weapons involved. The weapons are color coded.

As a good player your F (for frags) bars should be higher than your D (for deaths, these are frags other players scored against you using that same weapon) bars. And you can see right away what weapons you really have a grip on and with which you should practice more. See the next table for absolute values.

Weapon Usage
19.5
9.8
0
F
D
F
D
F
D
F
D
F
D
F
D
F
D
F
D
F
D
F
D
S
% SG G MG RL RSp P PSp RG LG T Suis
frags / deaths / suicides
This table is color coded, the way the previous table was coded. It shows the absolute counts in frags, deaths, suicides and the appropriate percentage values. All your frags & deaths are summed up. The suicides are mentioned for completeness, see the suicide table for details.
Frags, Deaths, Suicides
 Frags   F %   Deaths   D %   Weapons
125 5.5% 54 2.4%  Shotgun 
8 0.3% 5 0.2%  Gauntlet 
447 19.5% 241 10.5%  Machinegun 
358 15.6% 179 7.8%  Rocket Launcher 
397 17.3% 242 10.6%  Rocket Splash 
22 1.0% 16 0.7%  Plasma Gun 
1 0.0% 0 0.0%  Plasma Splash 
30 1.3% 37 1.6%  Railgun 
6 0.3% 3 0.1%  Lightning Gun 
2 0.1% 2 0.1%  Telefrag 
1396 61.0% 779 34.0%  
 
   Suis   S %   
  114 5.0%  Damage type summery 


the alternate weapon usage & the frage, deaths & suicides
alternate weapon usage
This table is much the same as the weapon usage table above. This table shows the player's use of the alternate weapon mode Quake III Arenaprovides.

alternate frags / deaths / suicides
This table is much the same as the frags/deaths/suis table mentioned above. Absolute & percentage values of Alternate frag / death / suicide counts.

Note: Most games/mods do *not* have alternate weapon modes.


the suicides & damage types
On the left side of the table you will find a list of suicides Quake III Arena provides.

On the right side all the player's in-game damage types are counted (not mattering if they have to do with suicides). The table splits them up and gives absolute and percentage values.

Note: Most games/mods do not provide extra damage type information.

Suicides
% of Total N 114  Suicides   N   Form of Death 
14.0%
 16   Trigger Hurt 
9.6%
 11   Rocket Splash 
76.3%
 87   Suicide 
   114   


the fph per map
fph per map
The most recently map *you* played are shown. The histogram displays the Frags per Hour (FPH). This is a measure of your fragging frequency. FPH is calculated in the following way:
FPH = (Frags - Deaths - Suicides) / (MapTime/3600)
MapTime is the time the map was up in seconds. So if you only make 2 or 3 frags then disconnect, your FPH will be bad for that map. Try to play the map to the next level change. High FPH values are possible by fragging all you can see, and doing it as quickly as possible without getting hit. This is *not* really criterium how good you are, it's more like a frag-frenzy indicator 8-).

Note: Some games/mods do not provide time/date or map name information.

  FPH per Map  
  ( Last 65 of 186 maps played, average FPH: 0 )  
4.0
1.5
-1.0
1
 
0
 
0
 
0
 
 
-1
0
 
0
 
0
 
 
-1
4
 
2
 
2
 
1
 
3
 
2
 
1
 
 
-1
1
 
0
 
0
 
1
 
2
 
2
 
1
 
1
 
0
 
2
 
2
 
2
 
1
 
1
 
3
 
2
 
0
 
0
 
1
 
2
 
2
 
1
 
1
 
1
 
0
 
0
 
0
 
0
 
0
 
0
 
0
 
1
 
0
 
0
 
0
 
2
 
0
 
1
 
1
 
2
 
0
 
3
 
0
 
0
 
2
 
0
 
0
 
0
 
N 2
1
2
2
2
3
2
4
2
5
2
6
2
7
2
8
2
9
3
0
3
1
3
2
3
3
3
4
3
5
3
6
3
7
3
8
3
9
4
0
4
1
4
2
4
3
4
4
4
5
4
6
4
7
4
8
4
9
5
0
5
1
5
2
5
3
5
4
5
5
5
6
5
7
5
8
5
9
6
0
6
1
6
2
6
3
6
4
6
5
7
5
7
6
8
4
8
5
8
6
8
7
8
8
8
9
9
0
9
1
9
2
9
3
9
4
9
5
9
6
9
7
9
8
9
9
1
7
0
1
7
1
fph & times
In this table many details on the last maps you have been playing are shown. You can check on the map names, when and for how long each map was played, the FPH and the netto values, used to calc the FPH.
Frags per Hour & Times
 N   Map Name   Begin   Up Time   FPF   Netto   Frags   Deaths   Suis   Placed   F-Row   D-Row 
21   Q3dm17   August 2005
19th 11:23:59  
 6:06'00 Hours   1  7 21 13 1  1 of 5  5 4
22   Q3dm17   19th 17:50:59   5:13'00 Hours   0  0 15 15 0  3 of 5  3 4
23   Q3dm17   19th 23:27:59   4:18'00 Hours   0  -1 17 15 3  3 of 6  4 4
24   Q3dm17   20th 4:11:59   4:37'00 Hours   0  3 14 10 1  1 of 5  4 2
25   Q3dm17   20th 9:12:59   2:19'00 Hours   -1  -4 5 9 0  3 of 5  2 3
26   Q3dm17   20th 11:59:59   3:34'00 Hours   0  3 16 13 0  2 of 5  4 3
27   Q3dm17   20th 16:03:59   5:58'00 Hours   0  3 25 20 2  2 of 5  5 3
28   Q3dm17   20th 22:29:59   6:54'00 Hours   0  -6 20 23 3  3 of 4  5 5
29   Q3dm17   21st 6:04:59   4:13'00 Hours   -1  -6 9 13 2  3 of 4  4 4
30   Q3dm17   21st 10:42:59   2:26'00 Hours   4  10 11 0 1  1 of 2  7 1
31   Q3dm1   21st 13:46:59   8:22'00 Hours   2  22 25 3 0  1 of 2  15 1
32   Q3tourney3   21st 23:06:59   5:52'00 Hours   2  12 26 13 1  1 of 3  6 2
33   Q3tourney3   22nd 5:39:59   7:55'00 Hours   1  8 28 17 3  1 of 3  9 3
34   Q3tourney3   22nd 14:02:59   34'00 Min   3  2 3 1 0  1 of 3  3 1
35   Pro-q3tourney4   22nd 15:07:59   5:24'00 Hours   2  11 22 11 0  1 of 3  8 3
36   Pro-q3tourney4   22nd 21:58:59   6:57'00 Hours   1  8 13 5 0  1 of 2  6 2
37   Pro-q3tourney4   23rd 5:48:59   1:44'00 Hours   -1  -3 3 6 0  2 of 2  2 4
38   Pro-q3dm6   23rd 9:42:59   8:56'00 Hours   1  10 12 2 0  1 of 3  6 1
39   Pro-q3dm6   23rd 19:12:59   6:24'00 Hours   0  3 14 11 0  1 of 3  3 2
40   Pro-q3dm6   24th 3:31:59   7:01'00 Hours   0  7 13 6 0  1 of 2  9 3
41   Q3dm17   24th 12:27:59   6:12'00 Hours   1  10 15 5 0  1 of 3  7 1
42   Q3dm17   24th 19:27:59   7:26'00 Hours   2  20 28 6 2  1 of 3  11 2
43   Q3dm17   25th 3:25:59   5:16'00 Hours   2  14 25 11 0  1 of 4  6 3
44   Q3dm17   25th 9:13:59   5:49'00 Hours   1  7 23 14 2  1 of 4  7 3
45   Q3dm17   25th 15:28:59   5:24'00 Hours   1  9 26 16 1  1 of 4  6 6
46   Q3dm17   25th 21:16:59   4:56'00 Hours   0  3 18 14 1  2 of 4  3 2
47   Q3dm17   26th 2:42:59   6:40'00 Hours   2  15 26 10 1  1 of 3  9 5
48   Q3dm17   26th 9:48:59   6:43'00 Hours   2  16 28 9 3  1 of 4  7 2
49   Q3dm17   26th 17:22:59   7:26'00 Hours   2  18 26 7 1  1 of 4  8 2
50   Q3dm17   27th 1:23:59   8:41'00 Hours   1  10 24 13 1  1 of 4  6 3
51   Q3dm17   27th 10:53:59   6:03'00 Hours   1  8 27 17 2  2 of 5  5 4
52   Q3dm17   27th 17:19:59   4:41'00 Hours   3  16 27 9 2  1 of 5  5 2
53   Q3dm17   27th 22:39:59   4:50'00 Hours   2  11 26 14 1  1 of 5  10 2
54   Q3dm17   28th 4:10:59   6:13'00 Hours   0  5 25 18 2  2 of 5  5 4
55   Q3dm17   28th 12:17:59   7:18'00 Hours   0  3 13 9 1  1 of 2  3 2
56   Q3dm17   28th 20:19:59   5:20'00 Hours   1  10 24 12 2  1 of 4  4 2
57   Q3dm17   29th 2:25:59   6:48'00 Hours   2  16 27 9 2  1 of 3  6 4
58   Q3dm17   29th 10:03:59   7:53'00 Hours   2  16 27 9 2  1 of 3  6 3
59   Q3dm17   29th 18:40:59   11:21'00 Hours   1  12 27 13 2  1 of 3  6 4
60   Q3dm17   30th 6:38:59   11:28'00 Hours   1  12 28 13 3  1 of 2  8 4
61   Q3dm17   30th 19:22:59   8:55'00 Hours   1  9 26 15 2  1 of 2  4 3
62   Q3dm17   31st 4:49:59   19:25'00 Hours   0  -2 35 27 10  2 of 3  9 5
63   Q3dm17   1st 0:47:59   12:17'00 Hours   0  0 27 22 5  2 of 4  3 3
64   Q3dm17   1st 13:53:59   12:04'00 Hours   0  9 31 16 6  1 of 4  6 7
65   Q3dm17   2nd 2:53:59   12:02'00 Hours   0  5 29 19 5  1 of 4  4 3
75   Q3dm17   18th 0:26:59   0 Secs   0  0 1 1 0  1 of 1  1 1
76   Q3dm17   18th 8:21:59   0 Secs   0  0 1 1 0  1 of 1  1 1
84   Q3dm17   24th 17:20:59   12:19'00 Hours   0  11 26 14 1  1 of 4  7 2
85   Q3dm17   25th 6:10:59   5:36'00 Hours   1  10 25 15 0  1 of 4  11 4
86   Q3dm17   25th 12:29:59   9:15'00 Hours   0  8 27 17 2  1 of 2  5 3
87   Q3dm17   25th 22:37:59   0 Secs   0  1 1 0 0  1 of 2  1 1
88   Q3dm17   26th 4:26:59   9:57'00 Hours   0  1 28 24 3  1 of 4  4 6
89   Q3dm17   26th 16:13:59   5:17'00 Hours   2  12 21 6 3  1 of 3  7 3
90   Q3dm17   26th 22:04:59   6:24'00 Hours   0  5 19 12 2  1 of 3  5 5
91   Q3dm17   27th 4:48:59   7:49'00 Hours   1  10 21 8 3  1 of 5  5 3
92   Q3dm17   27th 13:24:59   5:24'00 Hours   1  9 14 3 2  1 of 4  7 2
93   Q3dm17   27th 19:38:59   7:42'00 Hours   2  19 27 6 2  1 of 4  17 2
94   Q3dm17   28th 3:57:59   5:59'00 Hours   0  5 24 17 2  2 of 4  6 5
95   Q3dm17   28th 10:47:59   4:45'00 Hours   3  16 28 9 3  1 of 4  6 2
96   Q3dm17   28th 16:05:59   22:22'00 Hours   0  15 35 16 4  1 of 6  9 5
97   Q3dm17   29th 14:54:59   6:52'00 Hours   0  6 27 19 2  1 of 5  7 3
98   Q3dm17   29th 22:22:59   5:19'00 Hours   2  11 25 14 0  1 of 4  8 3
99   Q3dm17   30th 4:19:59   9:05'00 Hours   0  -1 0 1 0  2 of 4  1 1
170   Q3dm17   28th 6:02:59   9:00'00 Hours   0  7 27 18 2  1 of 4  5 4
171   Q3dm17   28th 16:33:59   10:49'00 Hours   0  8 30 17 5  1 of 4  8 4
      Average -> 0 494 1357 751 112 1.3 5.9 3.0



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